Role: Content Producer, Project Manager, CG Artist (Volumentric LED content)
Assembled and led the production team.
Managed content production: timeline, budget, and team coordination.
Created 3D & 2D assets and contributed to the visual development of Volumentric LED content.

Navruz is Central Asia's biggest national holiday. The 2026 celebration in Dushanbe brought together thousands of performers, choreography, pyrotechnics, and a full suite of live event technology — including a custom volumetric LED structure with individually addressable pixel strings.
The Pipeline
We assembled an end-to-end pipeline, from design to the stage. Any content — 2D video, 3D, generative — loads into the TD patch and adapts to the physical structure of the volumetric screen. No need to rebuild assets for a new format: the pipeline accepts everything. 3D-to-bitmap conversion, video support, ArtNet baking are parts of one system that runs as a whole.
The pipeline isn't limited to realtime. Content can be synchronized to timecode, which means it works equally well for complex staged formats — shows with tight choreography, theatrical and ceremonial productions where every second is scripted in advance.
Output: ArtNet, 800 universes, stable 50 fps.
The Visualizer
We built it to be genuinely honest: it shows how content will actually map onto the pixel grid, accounting for density, structure, and how it reads at distance. The interface is intuitive enough that designers figure it out without onboarding and see immediately whether an idea works. That alone eliminates an entire layer of revisions that usually only surface during installation.
On Site
Technical support ran all the way through: installation, testing, troubleshooting — we stayed in until the system performed the way it was supposed to.
Working on volumetric LED at this scale is always a production challenge as much as a creative one. This project was a good reminder of why having the right pipeline — and the right team — makes all the difference.

Stanislav Zenkov — Lead Producer, Technical Director
Kristina Kubrina — Content Producer, Project Manager, 3D & 2D Artist
Alex Mashurov — Technical Supervisor, Generative Artist
Denis Zabolotnyi — On-Set Supervisor, 3D & 2D Artist
Ivan Maximov — 3D & 2D Artist

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